Configure compilations
Kotlin multiplatform projects use compilations for producing artifacts. Each target can have one or more compilations, for example, for production and test purposes.
For each target, default compilations include:
main
andtest
compilations for JVM, JS, and Native targets.A compilation per Android build variant, for Android targets.
If you need to compile something other than production code and unit tests, for example, integration or performance tests, you can create a custom compilation.
You can configure how artifacts are produced in:
All compilations in your project at once.
Compilations for one target since one target can have multiple compilations.
See the list of compilation parameters and compiler options available for all or specific targets.
Configure all compilations
This example configures a compiler option that is common across all targets:
Configure compilations for one target
Configure one compilation
Create a custom compilation
If you need to compile something other than production code and unit tests, for example, integration or performance tests, create a custom compilation.
For example, to create a custom compilation for integration tests of the jvm()
target, add a new item to the compilations
collection.
You also need to create a custom compilation in other cases, for example, if you want to combine compilations for different JVM versions in your final artifact, or you have already set up source sets in Gradle and want to migrate to a multiplatform project.
Use Java sources in JVM compilations
When creating a project with the project wizard, Java sources are included in the compilations of the JVM target.
In the build script, the following section applies the Gradle java
plugin and configures the target to cooperate with it:
The Java source files are placed in the child directories of the Kotlin source roots. For example, the paths are:
The common source sets cannot include Java sources.
Due to current limitations, the Kotlin plugin replaces some tasks configured by the Java plugin:
The target's JAR task instead of
jar
(for example,jvmJar
).The target's test task instead of
test
(for example,jvmTest
).The resources are processed by the equivalent tasks of the compilations instead of
*ProcessResources
tasks.
The publication of this target is handled by the Kotlin plugin and doesn't require steps that are specific for the Java plugin.
Configure interop with native languages
Kotlin provides interoperability with native languages and DSL to configure this for a specific compilation.
Native language | Supported platforms | Comments |
---|---|---|
C | All platforms, except for WebAssembly | |
Objective-C | Apple platforms (macOS, iOS, watchOS, tvOS) | |
Swift via Objective-C | Apple platforms (macOS, iOS, watchOS, tvOS) | Kotlin can use only Swift declarations marked with the |
A compilation can interact with several native libraries. Configure interoperability with available properties in the definition file or in the cinterops
block of your build file:
Compilation for Android
The compilations created for an Android target by default are tied to Android build variants: for each build variant, a Kotlin compilation is created under the same name.
Then, for each Android source set compiled for each of the variants, a Kotlin source set is created under that source set name prepended by the target name, like the Kotlin source set androidDebug
for an Android source set debug
and the Kotlin target named androidTarget
. These Kotlin source sets are added to the variants' compilations accordingly.
The default source set commonMain
is added to each production (application or library) variant's compilation. The commonTest
source set is similarly added to the compilations of unit test and instrumented test variants.
Annotation processing with kapt
is also supported, but due to current limitations it requires that the Android target is created before the kapt
dependencies are configured, which needs to be done in a top-level dependencies {}
block rather than within Kotlin source set dependencies.
Compilation of the source set hierarchy
Kotlin can build a source set hierarchy with the dependsOn
relation.
If the source set jvmMain
depends on a source set commonMain
then:
Whenever
jvmMain
is compiled for a certain target,commonMain
takes part in that compilation as well and is also compiled into the same target binary form, such as JVM class files.Sources of
jvmMain
'see' the declarations ofcommonMain
, including internal declarations, and also see the dependencies ofcommonMain
, even those specified asimplementation
dependencies.jvmMain
can contain platform-specific implementations for the expected declarations ofcommonMain
.The resources of
commonMain
are always processed and copied along with the resources ofjvmMain
.The language settings of
jvmMain
andcommonMain
should be consistent.
Language settings are checked for consistency in the following ways:
jvmMain
should set alanguageVersion
that is greater than or equal to that ofcommonMain
.jvmMain
should enable all unstable language features thatcommonMain
enables (there's no such requirement for bugfix features).jvmMain
should use all experimental annotations thatcommonMain
uses.apiVersion
, bugfix language features, andprogressiveMode
can be set arbitrarily.
Configure Isolated Projects feature in Gradle
Gradle provides the Isolated Projects feature, which improves build performance by "isolating" individual projects from each other. The feature separates the build scripts and plugins between projects, allowing them to run safely in parallel.
To enable this feature, follow Gradle's instructions to set the system property.
If you want to check compatibility before enabling Isolated Projects in Gradle, you can test your projects with the new Kotlin Gradle plugin model. Add the following Gradle property to your gradle.properties
file:
If you decide to enable the Isolated Projects feature later, remember to remove this Gradle property. The Kotlin Gradle plugin applies and manages this Gradle property directly.
For more information about the Isolated Projects feature, see Gradle's documentation.