Classes
Classes in Kotlin are declared using the keyword class
:
The class declaration consists of the class name, the class header (specifying its type parameters, the primary constructor, and some other things), and the class body surrounded by curly braces. Both the header and the body are optional; if the class has no body, the curly braces can be omitted.
Constructors
A class in Kotlin has a primary constructor and possibly one or more secondary constructors. The primary constructor is declared in the class header, and it goes after the class name and optional type parameters.
If the primary constructor does not have any annotations or visibility modifiers, the constructor
keyword can be omitted:
The primary constructor initializes a class instance and its properties in the class header. The class header can't contain any runnable code. If you want to run some code during object creation, use initializer blocks inside the class body. Initializer blocks are declared with the init
keyword followed by curly braces. Write any code that you want to run within the curly braces.
During the initialization of an instance, the initializer blocks are executed in the same order as they appear in the class body, interleaved with the property initializers:
Primary constructor parameters can be used in the initializer blocks. They can also be used in property initializers declared in the class body:
Kotlin has a concise syntax for declaring properties and initializing them from the primary constructor:
Such declarations can also include default values of the class properties:
You can use a trailing comma when you declare class properties:
Much like regular properties, properties declared in the primary constructor can be mutable (var
) or read-only (val
).
If the constructor has annotations or visibility modifiers, the constructor
keyword is required and the modifiers go before it:
Learn more about visibility modifiers.
Secondary constructors
A class can also declare secondary constructors, which are prefixed with constructor
:
If the class has a primary constructor, each secondary constructor needs to delegate to the primary constructor, either directly or indirectly through another secondary constructor(s). Delegation to another constructor of the same class is done using the this
keyword:
Code in initializer blocks effectively becomes part of the primary constructor. Delegation to the primary constructor happens at the moment of access to the first statement of a secondary constructor, so the code in all initializer blocks and property initializers is executed before the body of the secondary constructor.
Even if the class has no primary constructor, the delegation still happens implicitly, and the initializer blocks are still executed:
If a non-abstract class does not declare any constructors (primary or secondary), it will have a generated primary constructor with no arguments. The visibility of the constructor will be public.
If you don't want your class to have a public constructor, declare an empty primary constructor with non-default visibility:
Creating instances of classes
To create an instance of a class, call the constructor as if it were a regular function. You can assign the created instance to a variable:
The process of creating instances of nested, inner, and anonymous inner classes is described in Nested classes.
Class members
Classes can contain:
Inheritance
Classes can be derived from each other and form inheritance hierarchies. Learn more about inheritance in Kotlin.
Abstract classes
A class may be declared abstract
, along with some or all of its members. An abstract member does not have an implementation in its class. You don't need to annotate abstract classes or functions with open
.
You can override a non-abstract open
member with an abstract one.
Companion objects
If you need to write a function that can be called without having a class instance but that needs access to the internals of a class (such as a factory method), you can write it as a member of an object declaration inside that class.
Even more specifically, if you declare a companion object inside your class, you can access its members using only the class name as a qualifier.