Control flow
Like other programming languages, Kotlin is capable of making decisions based on whether a piece of code is evaluated to be true. Such pieces of code are called conditional expressions. Kotlin is also able to create and iterate through loops.
Conditional expressions
Kotlin provides if and when for checking conditional expressions.
If
To use if, add the conditional expression within parentheses () and the action to take if the result is true within curly braces {}:
There is no ternary operator condition ? then : else in Kotlin. Instead, if can be used as an expression. If there is only one line of code per action, the curly braces {} are optional:
When
Use when when you have a conditional expression with multiple branches.
To use when:
Place the value you want to evaluate within parentheses
().Place the branches within curly braces
{}.Use
->in each branch to separate each check from the action to take if the check is successful.
when can be used either as a statement or as an expression. A statement doesn't return anything but performs actions instead.
Here is an example of using when as a statement:
An expression returns a value that can be used later in your code.
Here is an example of using when as an expression. The when expression is assigned immediately to a variable which is later used with the println() function:
The examples of when that you've seen so far both had a subject: obj. But when can also be used without a subject.
This example uses a when expression without a subject to check a chain of Boolean expressions:
However, you can have the same code but with trafficLightState as the subject:
Using when with a subject makes your code easier to read and maintain. When you use a subject with a when expression, it also helps Kotlin check that all possible cases are covered. Otherwise, if you don't use a subject with a when expression, you need to provide an else branch.
Conditional expressions practice
Exercise 1
Create a simple game where you win if throwing two dice results in the same number. Use if to print You win :) if the dice match or You lose :( otherwise.
- Hint
Use the equality operator (
==) to compare the dice results.
Exercise 2
Using a when expression, update the following program so that it prints the corresponding actions when you input the names of game console buttons.
Button | Action |
|---|---|
A | Yes |
B | No |
X | Menu |
Y | Nothing |
Other | There is no such button |
Ranges
Before talking about loops, it's useful to know how to construct ranges for loops to iterate over.
The most common way to create a range in Kotlin is to use the .. operator. For example, 1..4 is equivalent to 1, 2, 3, 4.
To declare a range that doesn't include the end value, use the ..< operator. For example, 1..<4 is equivalent to 1, 2, 3.
To declare a range in reverse order, use downTo. For example, 4 downTo 1 is equivalent to 4, 3, 2, 1.
To declare a range that increments in a step that isn't 1, use step and your desired increment value. For example, 1..5 step 2 is equivalent to 1, 3, 5.
You can also do the same with Char ranges:
'a'..'d'is equivalent to'a', 'b', 'c', 'd''z' downTo 's' step 2is equivalent to'z', 'x', 'v', 't'
Loops
The two most common loop structures in programming are for and while. Use for to iterate over a range of values and perform an action. Use while to continue an action until a particular condition is satisfied.
For
Using your new knowledge of ranges, you can create a for loop that iterates over numbers 1 to 5 and prints the number each time.
Place the iterator and range within parentheses () with keyword in. Add the action you want to complete within curly braces {}:
Collections can also be iterated over by loops:
While
while can be used in two ways:
To execute a code block while a conditional expression is true. (
while)To execute the code block first and then check the conditional expression. (
do-while)
In the first use case (while):
Declare the conditional expression for your while loop to continue within parentheses
().Add the action you want to complete within curly braces
{}.
In the second use case (do-while):
Declare the conditional expression for your while loop to continue within parentheses
().Define the action you want to complete within curly braces
{}with the keyworddo.
For more information and examples of conditional expressions and loops, see Conditions and loops.
Now that you know the fundamentals of Kotlin control flow, it's time to learn how to write your own functions.
Loops practice
Exercise 1
You have a program that counts pizza slices until there's a whole pizza with 8 slices. Refactor this program in two ways:
Use a
whileloop.Use a
do-whileloop.
Exercise 2
Write a program that simulates the Fizz buzz game. Your task is to print numbers from 1 to 100 incrementally, replacing any number divisible by three with the word "fizz", and any number divisible by five with the word "buzz". Any number divisible by both 3 and 5 must be replaced with the word "fizzbuzz".
- Hint 1
Use a
forloop to count numbers and awhenexpression to decide what to print at each step.
- Hint 2
Use the modulo operator (
%) to return the remainder of a number being divided. Use the equality operator (==) to check if the remainder equals zero.
Exercise 3
You have a list of words. Use for and if to print only the words that start with the letter l.
- Hint
Use the
.startsWith()function forStringtype.