SliderState

class SliderState(value: Float = 0.0f, @IntRange(from = 0) val steps: Int = 0, var onValueChangeFinished: () -> Unit? = null, val valueRange: ClosedFloatingPointRange<Float> = 0f..1f) : DraggableState

Class that holds information about Slider's active range.

Parameters

value

Float that indicates the initial position of the thumb. If outside of valueRange provided, value will be coerced to this range.

steps

if positive, specifies the amount of discrete allowable values (in addition to the endpoints of the value range). Step values are evenly distributed across the range. If 0, the slider will behave continuously and allow any value from the range. Must not be negative.

onValueChangeFinished

lambda to be invoked when value change has ended. This callback shouldn't be used to update the range slider values (use onValueChange for that), but rather to know when the user has completed selecting a new value by ending a drag or a click.

valueRange

range of values that Slider values can take. value will be coerced to this range.

Constructors

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constructor(value: Float = 0.0f, @IntRange(from = 0) steps: Int = 0, onValueChangeFinished: () -> Unit? = null, valueRange: ClosedFloatingPointRange<Float> = 0f..1f)

Properties

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val steps: Int = 0
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Float that indicates the current value that the thumb currently is in respect to the track.

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Functions

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open override fun dispatchRawDelta(delta: Float)
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open suspend override fun drag(dragPriority: MutatePriority, block: suspend DragScope.() -> Unit)