set

inline operator fun <T : Byte> CPointer<ByteVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : Byte> CPointer<ByteVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : Short> CPointer<ShortVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : Short> CPointer<ShortVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : Int> CPointer<IntVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : Int> CPointer<IntVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : Long> CPointer<LongVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : Long> CPointer<LongVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : UByte> CPointer<UByteVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : UByte> CPointer<UByteVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : UShort> CPointer<UShortVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : UShort> CPointer<UShortVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : UInt> CPointer<UIntVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : UInt> CPointer<UIntVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : ULong> CPointer<ULongVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : ULong> CPointer<ULongVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : Float> CPointer<FloatVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : Float> CPointer<FloatVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : Double> CPointer<DoubleVarOf<T>>.set(index: Int, value: T)(source)
inline operator fun <T : Double> CPointer<DoubleVarOf<T>>.set(index: Long, value: T)(source)
inline operator fun <T : CPointer<*>> CPointer<CPointerVarOf<T>>.set(index: Int, value: T?)(source)
inline operator fun <T : CPointer<*>> CPointer<CPointerVarOf<T>>.set(index: Long, value: T?)(source)

Since Kotlin

1.3