Kotlin Help

Get started with Kotlin Multiplatform for mobile

Kotlin Multiplatform technology simplifies the development of cross-platform projects. The Kotlin applications will work on different operating systems like iOS, Android, macOS, Windows, Linux, watchOS, and others.

One of the major Kotlin Multiplatform use cases is sharing code between mobile platforms. You can share application logic between iOS and Android apps and write platform-specific code only when you need to implement a native UI or work with platform APIs.

Compose Multiplatform, a JetBrains' declarative UI framework based on Kotlin and Jetpack Compose, gives you the option to push the sharing capabilities of Kotlin Multiplatform beyond application logic. It allows you to implement your user interface once and then use it for all the platforms you target – iOS, Android, desktop, and web.

Get to know Kotlin Multiplatform and create a mobile app that works on both Android and iOS by completing these steps:

First step Set up an environment for cross-platform mobile development

Second step Create your first app that works both on Android and iOS with the IDE

Third step Update the user interface

Fourth step Add dependencies to your project

Fifth step Share more logic

Sixth step Wrap up your project

Next step

Start by setting up an environment for mobile development.

Proceed to the next part

See also

If you want to convert your existing Android project into a cross-platform app, follow these steps to make it work on iOS:

First step Set up an environment for cross-platform mobile development

Second step Complete this tutorial to make your Android app cross-platform

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Last modified: 18 September 2023