Kotlin Multiplatform Mobile Docs Help

Getting started

There are many ways to get started with Kotlin Multiplatform Mobile. You can follow our step-by-step guides, browse the samples, or start using KMM in your existing projects. This page is designed to help you choose what works best for you.

If you want to start from scratch:

  1. Check whether your environment is set up correctly.

  2. Use the IDE wizard to create your first KMM application.

  3. Play around with it and explore its configuration.

  4. Check out our hands-on tutorial and take your first application to the next level with networking and data storage.

If you already have a mobile application and want to make it multiplatform, learn how to integrate KMM in an existing application. You will understand which parts of your application to share and find instructions on how to make your application work well on both iOS and Android.

If you want to dive deeper into KMM, you can:

Last modified: 28 August 2020