framebufferTexture2D
abstract fun framebufferTexture2D(
target: Int,
attachment: Int,
textarget: Int,
texture: WebGLTexture?,
level: Int)
(source)
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abstract fun framebufferTexture2D(
target: Int,
attachment: Int,
textarget: Int,
texture: WebGLTexture?,
level: Int)