addressOf

Native
1.3
fun Pinned<ByteArray>.addressOf(
    index: Int
): CPointer<ByteVar>

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fun Pinned<String>.addressOf(index: Int): CPointer<COpaque>
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fun Pinned<CharArray>.addressOf(
    index: Int
): CPointer<COpaque>

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fun Pinned<ShortArray>.addressOf(
    index: Int
): CPointer<ShortVar>

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fun Pinned<IntArray>.addressOf(index: Int): CPointer<IntVar>
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fun Pinned<LongArray>.addressOf(
    index: Int
): CPointer<LongVar>

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fun Pinned<UByteArray>.addressOf(
    index: Int
): CPointer<UByteVar>

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fun Pinned<UShortArray>.addressOf(
    index: Int
): CPointer<UShortVar>

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fun Pinned<UIntArray>.addressOf(
    index: Int
): CPointer<UIntVar>

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fun Pinned<ULongArray>.addressOf(
    index: Int
): CPointer<ULongVar>

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fun Pinned<FloatArray>.addressOf(
    index: Int
): CPointer<FloatVar>

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fun Pinned<DoubleArray>.addressOf(
    index: Int
): CPointer<DoubleVar>

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